Every single monster is a work of art and even feels like an Amano painting (for the first time in the series). In terms of stills - I have to say Final Fantasy 6 has by far the best monster sprites. There's a lot of categories to chose from. After all first trailer of that game with already fairly polished visuals and first three biomes came out all the way back in 2018 meaning it has been in production for nearly 5 years, a very long time for a newer studio with no serious track record. So I doubt it's as much as not knowing what to do with the story and more of much more down to earth problems. But then it cuts off abruptly and suddenly shoves the player into the final very short arc out of nowhere. Ultimately early game is FAR more important than end game in terms of conversion rate (honestly having 30% players reach end of your story is a REALLY good score) and it also gets (unless you are a god of planning) far more time than late game when reality sinks in and it's crunch time to finalize it.Įastward clearly suffers from it and there were serious hints of it originally being planned with at least one more chapter. Honestly what has happened is probably what happens to a LOT of games - it ran out of budget.
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